Each creature within 5 feet of it must make a DC 12 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. See pages that link to and include this page. So I created a new undead called the husk. Look up D&D 5th edition monsters by different criteria, including role. They become a zombie. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Actions. Their primary attack was their bladed hands, attacking twice each turn. Zombie Brain: The still pulsating encephalon of a zombie whose body has been destroyed, but his ever lasting hungry still remains. Press J to jump to the feed. We are now facing a zombie hulk. Medium undead, neutral evil Check out our other SRD sites! A husk also gains a slam attack. I love it when a plan comes together. Turns out they discovered the power source that would have let the whole house come alive and probably be a TPK, because a freaking HOUSE hits you for a lot of damage, y'know? Curse of the Husk. Monsters. Click here to toggle editing of individual sections of the page (if possible). So devoid of fluid they are brown and crumbling, and their flesh so desiccated that it appears nearly skeletal. Twenty-four hours after being implanted, the bulbs sprouted a creeper vine that animated the host corpse, turning it into a yellow musk zombieunder its control. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. 6 Black Market Magic Items 1. Append content without editing the whole page source. View wiki source for this page without editing. Name CR Size Type Alignment Source; Aarakocra: 1/4: Medium: Humanoid (Aarakocra): Neutral Good: Monster Manual p. 12 Generate combat encounters with a filterable selection of enemies. Damage: Natural and manufactured weapons deal damage normally. For each of these attacks that reduces a creature to 0 hit points, the zombie can make an additional claw attack. Find out what you can do. According to the book The Fiends of Folklore,2 nergaliids were alleged to feed on people in the night while they slept. Senses darkvision 60 ft., passive Perception 8 This Web site is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Actions Slam: Melee Weapon Attack: +3 … Saving Throws Wis +0 Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 8 Languages understands the languages it knew in life but can't speak Challenge 1/4 (50 XP) . So without any further ado, here are the stats for zombie mobs for you to use in your Dungeons & Dragons Fifth Editions games. The zombie explodes and is destroyed. worst of which pervert the sanctity of death. On a success, the zombie drops to 1 hit point instead. Speed 35 ft. Damage Immunities poison On a success, the zombie drops to 1 hit point instead. Dnd 5e wraith class Sensirion sgp30 arduino. Saving throws Wis +0 Damage immunities poison Condition immunities poisoned Senses darkvision 60 ft., passive Perception 8 Languages understands the languages it knew in life but can’t speak Challenge 1/4 (50 XP). Notify administrators if there is objectionable content in this page. The central skull was adorned with a crown. An Ashen Husk resembles a normal zombie or skeleton for the most part, except bone dry. After a few minutes we return them to their graves without too much difficulty. Hit: 4 (1d6 + 1) bludgeoning damage. Undead Fortitude. Some say that Husks are born without souls, and they would not be wrong. And just on the other side of the door we find the the necromancer that had been animating him dead from my shatter. Unless otherwise stated, the content of this page is licensed under. On a success, the zombie … SRD Rules Reference for Dungeons & Dragons 5th Edition. An incapacitated target fails the save automatically. Then, without warning, our very healthy looking zombie hulk just collapses. Casting Time: 1 action Range: 150 feet Components: V, S, M (a shard of onyx and a drop of the caster's blood, both of which the spell consumes) Duration: Concentration, up to 1 minute This spell creates a sphere centered on a point you choose within range. These undead carried a powerful staff of bonethat had a small skull on both ends. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. There's a … Creative Commons Attribution-ShareAlike 3.0 License. ... r/DnD. Undead Fortitude. Base Attack: A husk has a base attack bonus equal to 1/2 its Hit Dice. 1 Publication history 2 Description 3 Other publishers 4 References The coffer corpse first appeared in White Dwarf #8 (August 1978). Undead Fortitude. Special Traits. The zombie has advantage on saving throws against any effect that turns undead. The Devourer, the Lord of Unlife, the Biggest Baddest Lich Acererak has been building deathtraps for adventurers since the very first edition of D&D. Not to mention that the mob rules are meh at best. ... you literally just animate their soulless husk of a body. And ZACS 5e, of course. The “husks” of Episode 2-94 were similarly fast, though considerably more dangerous and in much higher numbers. View and manage file attachments for this page. 8th-level evocation. The plant would destroy the minds of humanoids, implanting its bulbs in its victims. In one round our ranger and and wizard get in far, opposite, corners of the room. Languages understands the languages it knew in life but can't speak A Zombie Brain can be implanted in a corpse and in 1d4 rounds it will reanimate as a zombie. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. Skull lords had a skeletal humanoid appearance, but had two extra skulls, one each side of the central one. Watch headings for an "edit" link when available. Press question mark to learn the rest of the keyboard shortcuts. The zombie makes two claw attacks. I asked the same thing and he said he gave it like a drawdown period for the necromancers power to leave the hulk. It's basically the opposite of a skeleton (an animated pile of flesh and muscle that has no bones). Claw. ... A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Those are always fun moments. Hit Points 37 (5d8 + 1 5) A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Anyway. We are now facing a zombie hulk. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. Armor Class 10 😉 Errata: 12/9/2018 – I changed the way they attack. The flailing nature of the zombie horde’s limbs allow the throng to grasp and tear at opponents, dealing rend damage in addition to their base attack. Nergaliids are rotund, scaled, frog-like devils,1 sometimes found in Xhorhas. Sprout New Creeper (Ex) After about 2 months of service to a yellow musk creeper , the yellow musk zombie wanders up to 1 mile away from its creator (the link to creator is broken) and dies. I laughed reading this. Traveller SRD | Swords and Wizardry SRD | 5th Edition SRD | Dungeon World SRD | 13th Age SRD | d20HeroSRD | The Modern Path SRD | d20PFSRD | 3.5e SRD | GumshoeSRD | FateCoreSRD | Starjammer SRD | OGN Articles | Design Finder 2018 | Fudge SRD | Here Be Monsters | d20 Anime … Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. A husk zombie burster has the following additional action option: Burst. You can also make and use your own homebrew. Everyone was convinced for YEARS after the fact that they had read the module and cheated, having full foreknowledge of the danger they faced AND how to defeat it. A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. The nergaliid magically draws the life from a humanoid it can see within 40 feet of it. Slam. I am a tempest cleric and cast shatter (3d8 thunder damage 10 ft radius) . Husk Zombies (Explorer's Guide to Wildemount, pg. Nominated for mass deletion along with 22 other D&D articles at Wikipedia:Wikipedia:Articles for deletion/Death watch beetle (Dungeons & Dragons) In the Dungeons & Dragons fantasy role-playing game, the coffer corpse is a type of undead creature. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. Creatures killed by shadows Strength Drain attack are raises as new shadows: Especially when it's unplanned , So lucky. Best DM I've ever had, hands down. Take a look and let me know what your thoughts are. Click here to edit contents of this page. It doesn't involve their soul at all. Siphon Life (Recharge 4–6).. Gaunt, pale, and cadaverous – Husk's appearance reflects the negative energy coursing through their bodies. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. I described the room, and they decided to try breaking some things to see if they found anything useful against the fight. Some of my favorite kills are unexpected ones, nice story, New comments cannot be posted and votes cannot be cast. On a success, the zombie drops to 1 hit point instead. When a creature is knocked unconscious, they stop concentrating on spells and abilities. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. The presence of this negative energy makes the Husk one of the few forms of Naturally Occurring undead. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Some rare few are born as a repository for negative energy. Actions Morningstar: Melee Weapon Attack: +6 … Undead Fortitude. Multiattack. He’s … Not ever realizing there was a weak spell caster on the other side of the door keeping him regenerates. We are lvl 3's. We enter the small crypt and dispatch a few simple undead creatures before reaching a large room with several zombies and few skeletons. Exactly 24 HP and 3 failed saves later. We had a moment like this in a module where one player rushed past the main boss everyone was just about to begin fighting, into a house behind them, and then looked around the room they entered. Such undead lords … In one round our ranger and and wizard get in far, opposite, corners of the room. Kudos to that DM for keeping the reveal like that. On a failed save, the creature takes 10 (3d6) psychic damage, and the nergaliid gains temporary hit points equal to the damage taken. We continue combat for 3 more rounds. A humanoid slain by a melee attack from the zombie revives as a husk zombie on its next turn. Undead Fortitude. Our dumbass group would have fought this hulk until we were all dead. A yellow musk zombie is linked to the yellow musk creeper that created it and can never move more than 200 feet from it. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Zombie - From somewhere in the darkness, a gurgling moan is heard. A giant decomposing hand pushes one of the doors open and rumbles through. These creatures were very perceptive and had sufficient darkvision. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. :D. This wouldn't be curse of Strahd would it? His name brings memories of unfair deaths and some of the most cruel and iconic moments of dungeons and dragons. It is advised to have someone who can control the newly revived undead. This is very different from actual resurrection. Check out how this page has evolved in the past. Last night we went to investigate some grave robbing at a small monastery. Avoiding damage as best we can, but not being able to make a dent in this thing. I then use and ability to make it hit for max damage (24). Saving Throws Dexterity +4, Constitution +4 Senses darkvision 30 ft., passive Perception 11 Languages any one language (usually Common) Challenge 2 (450 XP). The corpse acted as fertilizer for the sprout, which grew to full size in a week. The target must make a DC 15 Wisdom saving throw. Once it was fully grown, the plant became mobile, reducing the zombie to a pile of dead offal. The fighter gets in a solid attack. I am a tempest cleric and cast shatter (3d8 thunder damage 10 ft radius) . Sounds like you have a great one there! Curse of the Husk. We turn to the last set of doors and I slowly creak open the door to peek in the other room. If you want to discuss contents of this page - this is the easiest way to do it. Well, smashing shit is the fastest way to open it. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its Fifth Edition future. I'm not 100% convinced... there's a lingering doubt, because sometimes this stuff just happens in D&D. This Web site may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. 293) raise more Husk Zombies when killed in melee: Curse of the Husk. Actions. Wikidot.com Terms of Service - what you can, what you should not etc. Hit: 4 (1d6 + 1) bludgeoning damage. ZOMBIE FIGHT. The then-unnamed Mighty Nein’s first battle was against similar zombies, products of the demon nergaliid, Kylre. He told us after the fact exactly what happened and how he double checked the the location and hit points, but he had to give it to us. The fighter gets in a solid attack. Undead fortitude. However, I think the way things went was cooler anyway since otherwise the fight would've been too short. He's doing a custom campaign based in the Warhammer universe. General Wikidot.com documentation and help section. While in sunlight, the zombie has disadvantage on attack rolls, ability checks, and saving throws. On a success, the zombie drops to 1 hit point instead. On a success, the zombie drops to 1 hit point instead. One such curse manifests as a terrible roving fog that draws the corpses of the fallen to rise as husk zombies—resilient undead of frightening speed. The … My cleric kills the zombie dead-dead. Condition Immunities poisoned A giant decomposing hand pushes one of the doors open and rumbles through. Attacks: A husk retains all the natural weapons, manufactured weapon attacks, and weapon proficiencies of the base creature. The yellow musk creepers would cling to walls, pillars and graveyards, remaining motionless until striking. I wanted more mid-level undead for my game. My DM looks through his books for a minute then we move on. Something does not work as expected? And rolling dice for every single little zombie will get old fast. I tell the DM I put the focal point of my spell as far behind the hulk as a I can, in the other room, and just have the edge hit him, to avoid hitting me and the fighter. Being undead, these skeletal beings did not breathe or sleep, and didn't require any nourishment from food and drink. Exactly 24 HP and he was specifically standing just on the other side of the door lol! If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. Slam. Initial combat goes smooth. Confused we look around move into the final room. Traits Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. That DM could easily have ruled that he didn't get hit by that attack but but it's cool that he did. Hit: 6 (1d6 + 3) slashing damage. Change the name (also URL address, possibly the category) of the page. Challenge 1 (200 XP). D&D 5e: Horde Zombie variant ... Zombie Plague Rot Disease (optional - updated 12/11) When a player is infected by plague zombie rot, they must make a CON saving throw 8 hours after the initial infection and each day thereafter. Undead Fortitude. View/set parent page (used for creating breadcrumbs and structured layout). Nobody has ever openly accused him of cheating there, but in all honesty, I'm glad they didn't full on fight the house and the monster that lived in it... that woulda been less fun. 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